Карина Черных (Редактор отдела «Ценности»)
In SM64, positions are stored as tuples of three floats. However, a programmer at nintendo thought that casting to short ints for collision detection would be fine. (a completely valid idea tbh, after all Mario was never intended to move out of bounds).
,推荐阅读体育直播获取更多信息
Claude down: Anthropic AI not working in major outage
Минпромторг актуализировал список пригодных для работы в такси машин20:55